Part #2 - Adding Textures (aka. Paint yer Map.) Video: Part2 at moddb Also available at youtube:
ATTENTION: Unfortunately, you will need to extract the textures from sg_textures0.pk3 to be able to use them in EasyGen. Don't bother with all of them, just extract what you think you will need. Like grass, dirt, stone, etc.
NOTE: Selecting textures of equal size (all are 512x512 for example) yields much better results than textures of unequal size. (512x512 plus 256x256 isn't as good. Textures get stretched more.) Check the properties for the textures you intend to use for best results.
You can have no more than 2 textures touching each other.
Pressing + or - on the numpad area of the keyboard will increase or decrease the scale of the textures.
Last edited by ReD NeCKersoN on Sun Dec 13, 2009 7:27 pm, edited 3 times in total.
Above tutorial fixed for the new forum. I also found another (english) video tutorial on youtube. Not quite as descriptive but he does cover a few things that I didn't.