I've actually had Tequilas work with names in mind when tuning the current bots, which should make it rather easy to add new bots and still get variety in their behaviour.
Don't know if you want me to explain more in detail what I'm doing and how the bots and botnames work, and not sure if this is the right topic for it, so I'll leave it be for the moment. But simple put, the current version of SG uses one set of files for all the bots, it's just the names that change. I've just added more sets to be used, without limiting them to one bot or another (apart from male and female versions).
So when Tequila is done with all the names, all he, me or anyone actually, has to do, is just change some text in a .txt file and use the .pk3 I'm putting together (If it's approved of course
)
The only "problem" right now is the limitation of skins available, which can lead to what you've been discussing about different bots with the same skin. But I guess that is something we can discuss in the texture-forum
A bullet may have your name on it, but dynamite is addressed "to whom it may concern."