Moderators: Joe Kari, Pardner, TheDoctor, Breli
Pardner wrote:are the current map files on the private ftp. I spoke to Tequila today and he pestered me about using the SVN. This might be a good time to start using it, that way we don't get things mixed up.
ReD NeCKersoN wrote:Pardner wrote:are the current map files on the private ftp. I spoke to Tequila today and he pestered me about using the SVN. This might be a good time to start using it, that way we don't get things mixed up.
It's on the private one now under /downloads/maps/current_raw_map_files/
I put my latest revision of the sg.shader there as well. I hope everything is current. Tequila is right to pester. We really need to start using that. It just seems so complicated to me.
Here's a tutorial vid about it I've been watching. It helps, but it's long & boring. http://www.vimeo.com/1155196
Pardner wrote:AH great! Thanks for the video. I've know about the bug, but I keep forgetting to document it.
w000t! its my 800th post!
Ugly wrote:Has the rock between the bank and the next building been fixed in Durango? I really hate missing the jump and getting wedged there.
Pardner wrote:Sucalakafufu wrote:theres one of these spots in backwater also. ill get a screenshot when i have time
check my first post. on that one.