Juaro Juarez wrote:Is it to you also, that th connection to servers takes annoying long?
...
About connection problems, I don't know how it's possible but some guys forgot to renew "smokin-guns.org" domain...
Then as the client checks for "update.smokin-guns.org" and "authorize.smokin-guns.org", it tries 3 times then goes on... That's the same on the server side as it checks for authorization from "authorize.smokin-guns.org" server...
mLy! wrote:The most annoying thing in 1.1b3 for me is the mouse input lag. I think I had it in 1.1b2 aswell, because something felt weir there but i never tested with real players.
Have you read the
Mouse Sensitivity thread ? What are your settings ? What is your SDL dll version (assuming you're under windows) ? Don't forget to check "in_mouse" cvar value.
There seems to have few issues with SDL and I know Tim Angus from ioQuake3 team got some fixes applied on SDL trunk concerning that issues... Btw I still don't know when official SDL with that fixes will be available.
Tell us if this is better with
Tim Angus SDL.dll custom build. Thanks in advance
About my own feedback, that was the first time since a long time I played more than 20 minutes... I played next to 3 hours.
I liked the BR Lake and BR train gameplay.
I don't play enough to really feel problems with mouse input but I really care about your feedback for that.
It seems we got problems when few guys tried integrated VoIP. I really don't what was wrong and I really don't know if you, VoIP enabled guys, was able to hear something nice. Did you see there's a new setting in VoIP UI (next to the bottom) to set a default gain on VoIP voices only ? Did you try it ?
Finally I really took fun, thanks guys