Moderators: Pardner, TheDoctor
Have in mind that you can shoot through some part of the geometry (like wood, grass,...). So maybe you only see the head but shoot-thru some wood and hit the legs.
Joe Kari wrote:And BTW, with pistol and rifle, you hit precisely the right hitzone
What's the purpose of the different hitzones (legs, head, foot, back, ...) when it mostly depends on spread which part you actually hit ?
mLy wrote:My suggestion is to equal the damage of certain hitboxes.
Example:
Head, neck, schoulder: same damage
Torso, arms, hands, groin, back: same damage
Legs and feet: same damage
Sucalakafufu wrote:well then wouldn't this make headshots something that does not matter anymore? i think headshots are always one of those "yes i did it!" things in an FPS. this would make a neck shot or shoulder shot the same 0_0 and i hit those places a decent amount mind u. it would sadden me to see someone i shot in the shoulder die at the same speed as one i shot in the head
Tequila wrote:spread is spread... Don't say stupid sentence like "spread = being lucky or unlucky", what I feel is you just want to confuse everybody.
Spread is an angle and the engine will just do a trace from your eyes to your aiming point, but the trace will be randomly in that spread.
Spread is not so large you'll hit head or shoulder at 100 feet, but you should hit mostly head if you aim head, and maybe chest or nothing sometime.
I'm giving you tools to be sure you are not just feeling. What I gave you is a debug tool to see your traces.
You may want to use the nice torhu's "spread" new command to look how spread changes the accuracy.
i agree with tequila that the spread is not what makes up MOST of the shot. granted it does help make the shot go off sometimes but not by too much (unless you are running and shooting then maybe)
If you really believe that, you should spend some minutes ingame.
Joe Kari wrote:What Tequila said is that you magnify luckyness. I have played against people that aim for the head and yes, it does change the whole thing.
Almost every one want to keep hitzone in this game, no way we remove that.
I have just launched Alamo and perform the same test at the same distance with both SG 1.0 and 1.1beta3... man, weapons are much more accurate than in your video.
I guess you either tune weapon spread, or your mouse was moving a bit while shooting.
This problem looks definitively on your side.
Joe Kari wrote:I didn't accuse you of anything, that was just suggestions, since it happens only to you
.
In your headshot test with a non-moving target, at the same distance than you, with wichester 1866 like you, I get 2/3 of headshot. Without crouching