Pardner wrote:I will try recompiling durango without the highres stuff.
No need. Just fire up the included one in 1.0
Moderators: Joe Kari, Pardner, TheDoctor, Breli
Pardner wrote:I will try recompiling durango without the highres stuff.
Pardner wrote:While compiling, I noticed that a few func_groups and models had various "_lightmapscale" set that differed from the worldspawn.
//br_durango,
textures/sg_hrl/sand_ground1_hrl
{
q3map_lightmapSize 1024 1024
q3map_lightmapBrightness 3.0
q3map_lightimage textures/sg_sand/sand_ground1
qer_editorimage textures/sg_sand/sand_ground1
{
map textures/sg_sand/sand_ground1
}
{
tcgen lightmap
map $lightmap
rgbGen identity
blendFunc filter
}
}
//br_durango,
textures/sg_hrl/sand_ground1b_hrl
{
q3map_lightmapSize 1024 1024
q3map_lightmapBrightness 3.0
q3map_lightimage textures/sg_sand/sand_ground1b
qer_editorimage textures/sg_sand/sand_ground1b
{
map textures/sg_sand/sand_ground1b
}
{
tcgen lightmap
map $lightmap
rgbGen identity
blendFunc filter
}
}
Joe Kari wrote:The ground of durango is a bit odd... I don't know if q3map2 will be able to merge correctly this ground, since there is many ground overlapping each other (which cause overdraw around the fountain for example)...
//br_durango,
textures/sg_hrl/sand_ground1_hrl
{
q3map_lightmapSize 1024 1024
q3map_lightmapBrightness 2.0
qer_editorimage textures/sg_sand/sand_ground1
q3map_nonplanar
q3map_shadeangle 60
q3map_lightmapMergable
{
rgbGen identity
map textures/sg_sand/sand_ground1
}
{
tcgen lightmap
map $lightmap
blendFunc filter
}
}
//br_durango,
textures/sg_hrl/sand_ground1b_hrl
{
q3map_lightmapSize 1024 1024
q3map_lightmapBrightness 2.0
qer_editorimage textures/sg_sand/sand_ground1b
q3map_nonplanar
q3map_shadeangle 60
q3map_lightmapMergable
{
map textures/sg_sand/sand_ground1b
rgbGen identity
}
{
tcgen lightmap
map $lightmap
blendFunc filter
}
}
//br_santacruz
textures/sg_hrl/stone_ground1a_hrl
{
q3map_lightmapSize 1024 1024
//q3map_lightmapBrightness 3.0
qer_editorimage textures/sg_stone/stone_ground1a
q3map_nonplanar
q3map_shadeangle 60
q3map_lightmapMergable
{
map textures/sg_stone/stone_ground1a
rgbGen identity
}
{
tcgen lightmap
map $lightmap
blendFunc filter
}
}
//br_santacruz
textures/sg_hrl/dirt_brown5_hrl
{
q3map_lightmapSize 1024 1024
//q3map_lightmapBrightness 3.0
qer_editorimage textures/sg_dirt/dirt_brown5
q3map_nonplanar
q3map_shadeangle 60
q3map_lightmapMergable
{
map textures/sg_dirt/dirt_brown5
rgbGen identity
}
{
tcgen lightmap
map $lightmap
blendFunc filter
}
}
textures/common/hintskip
{
qer_nocarve
qer_trans 0.30
surfaceparm nodraw
surfaceparm nonsolid
surfaceparm skip
surfaceparm structural
surfaceparm trans
surfaceparm noimpact
}