Sucalakafufu wrote:There are many things you can do to rob in Durango.
With bigger teams: Place a camper on the camper's-paradise-balcony. Let him head down to the open area which leads to the house, from where the robbers are able to get to the second bank.
Place another camper near the fontain, and another - in case someone gets through - on the roof of the bank. A fourth player might camp behind the stairs (in the house, you need to pass to get to the second bank) focusing on the balcony/corridor and - if necessary - assisting the camper mentioned first through the window.
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In case of 2v2: One camper on the balcony, another near the fontain.
:: Or with even less action: one on the roof of the bank, another behind the boxes at defender's spawn.
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I bet, you will hardly ever succeed to rob then, assumed your opponents are somewhat of aim-skilled (and play with sound).
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About the modification of durango: The spawn-place of the robber-place shouldn't be a place to camp. In fact, it even often gets camped right now, since it offers a couple of unfair camp-spots. I don't know if this modification would provide additional -unfair- camp-spots, but i guess some test-games would show.
However: i would do a thumb-up for dowoshek's suggestion, since both teams profit by that path (depending on the current positions of the players in the map), and i already found it weird before to have a short way from A to B, but not being able to move from B to A without a detour.
/quit