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My door is a nasty bug!

Postby [PTR]Manoel Victor » Wed Sep 28, 2011 11:07 pm

I'll post a video of my problem, if you see the door on the left turns into the house, but not the right door, it comes out, I've tried by setting, as my friend said Pardner, with the key "distance ", and the value -90.
But it did not work, oddly enough, I tried doing a test, but it worked. Check out the video, because this problem? Please personnel who mapper, Red, Bart, help me for God's sake!
See the video:
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[PTR]Manoel Victor
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Postby Pardner » Thu Sep 29, 2011 1:38 am

Did you try a positive distance on tricky door?

key: distance
value: 90 <-------- not -90
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Postby [PTR]Manoel Victor » Thu Sep 29, 2011 6:56 pm

Pardner wrote:Did you try a positive distance on tricky door?

key: distance
value: 90 <-------- not -90

Yes, I tried but did not work!
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Postby ReD NeCKersoN » Wed Oct 05, 2011 2:34 am

You could try deleting the tricky door & origin brushes. Then remake them with correct values. I'm pretty sure you are missing something simple or have conflicting values set to the door & origin.
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