Biondo wrote:So in the end it will be the player to decide what is good and what is not. This is the way online games work. Or am I wrong?
Tequila wrote:I propose to host all well-known good maps on something like http://download.smokin-guns.org/ and to help admins to setup their dedicated servers so people will easily reach all maps, even new maps and updated maps out from any major release.
(...)
DED_CC code/qcommon/vm_x86_64.c
code/qcommon/vm_x86_64.c: In function ‘VM_Compile’:
code/qcommon/vm_x86_64.c:1000: warning: format ‘%llu’ expects type ‘long long unsigned int’, but argument 2 has type ‘__time_t’
code/qcommon/vm_x86_64.c:1000: warning: format ‘%06llu’ expects type ‘long long unsigned int’, but argument 3 has type ‘__suseconds_t’
code/qcommon/vm_x86_64.c: In function ‘VM_CallCompiled’:
code/qcommon/vm_x86_64.c:1082: error: unknown register name ‘%xmm0’ in ‘asm’
code/qcommon/vm_x86_64.c:1082: error: unknown register name ‘%r15’ in ‘asm’
code/qcommon/vm_x86_64.c:1082: error: unknown register name ‘%r10’ in ‘asm’
code/qcommon/vm_x86_64.c:1082: error: unknown register name ‘%r9’ in ‘asm’
code/qcommon/vm_x86_64.c:1082: error: unknown register name ‘%r8’ in ‘asm’
make[2]: *** [build/release-linux-x86_64/ded/vm_x86_64.o] Error 1
make[2]: quit folder « /home/barto/smokinguns/code »
make[1]: *** [targets] Error 2
make[1]: quit folder « /home/barto/smokinguns/code »
make: *** [release] Error 2
Barto wrote:Time for my review about the beta.
I have some problem to compile the game for x86_64 arch (using debian squeeze, r631 of 1.1-release branch). I had to use "setarch i386 make" to be able to compile the game correctly. Here is the output when I just use "make"
apt-get install build-essential bison byacc libsdl1.2-dev libopenal-dev
dpkg --get-selections | grep PACKAGE wrote:build-essential install
bison install
byacc install
libsdl-image1.2 install
libsdl-mixer1.2 install
libsdl-net1.2 install
libsdl-ttf2.0-0 install
libsdl1.2debian install
libsdl1.2debian-alsa install
libopenal1 install