Moderators: Joe Kari, Pardner, TheDoctor, Breli
Pardner wrote:Death Valley Mine
TheDoctor wrote:Pardner wrote:Death Valley Mine
Interesting map. Does the blasting box work randomly? Is it intentional you cannot set off the blastings via dynamite? How does one clear the rocks at the second entrance to the safe? Seems, it would require a blasting box.
Biondo wrote:A heartily welcome back, Pardner. We were missing your presence. Hope real life didn't hurt you too much.
I wasn't able to download the map from Moddb until now (they say "The file you have selected is not available via any mirrors"), but I'm sure it will be a great map as every map you've always designed before.
The Gamefront link works for me, today as well as it did yesterday. Anyway, here's a link at /dev/random's webspace.Biondo wrote:Also from Gamefront, no luck
Pardner wrote:Yes the blasting blocks are random and the rocks at the second entrance to the safe are a part of those random blasts. I tried to designate the random blast rocks with a black rock texture. The random blasts are actually trigger doors timed with TNT shooters. I actually don't have anything breakable in the map except for the bank door
TheDoctor wrote:OK, this means, whoever uses the blasting box (naturally, it's the attacking team) possibly makes it harder for the attacking team to reach the vault ~(2/4 chance of blocking one of two ladders, 1/4 chance of crumbling ceiling rock) while it also could open a second entrance to the safe (1/4)?
I've tried the blasting box numerous times and I was never able to open the second entrance to the safe. Instead, the blasting box did trigger explosions, that already went off (mostly left or right ladder).
Dave Traeger wrote:The download error you mentioned simply means there is no available space for a new download to happen. If they keep trying they will eventually get access to download the file. Gamefront recently closed down support for 90% of countries that make no money from advertising so we have been left to handle the downloads ourselves. We are working on a solution it just costs money.
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Dave Traeger DesuraNET Pty Ltd Editor, Overlord
(310) 929-5330 dave@moddb.com
Follow me on Twitter @Henl3y
www.desura.com www.moddb.com www.indiedb.com www.slidedb.com www.indieroyale.com
Dave Traeger wrote:Gamefront recently closed down support for 90% of countries that make no money from advertising