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Game server information & questions.

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Master Server Issues & Direct Connect IPs#2

Postby Slowly John » Mon Feb 16, 2026 5:36 pm

Hi everyone,

is anyone else still online in 2026? If so, I'm still looking for a solution for a list of the last active SG servers. I only have these two left and one with a password. Please take a look here: http://forum.smokin-guns.org/viewtopic.php?f=27&t=3680

Thanks with best regards,
Slow :twisted:
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Re: Master Server Issues & Direct Connect IPs#2

Postby Slowly John » Tue Feb 17, 2026 2:43 pm

... or simply post active SG server IPs with their port here.

Thanks,
Slow :twisted:
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Re: Master Server Issues & Direct Connect IPs#2

Postby Slowly John » Wed Feb 25, 2026 4:05 pm

### Last Active SG-Server (25.02.2026) ###
================================
Wild West DM 92.101.127.48:27960
Wicked 212.129.56.80:27959
Deaneas SG Server 161.97.89.117:27960
Sillingy Arena 82.66.34.87:27970 (Password required)
------------------------------------------------------
Post it if you have any others.
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.
.
Best regards "into the vast emptiness" :wink:
Slow :twisted:
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Re: Master Server Issues & Direct Connect IPs#2

Postby Slowly John » Fri Feb 27, 2026 2:33 pm

------------------------------------------------------
### Active SG-Server-List (27.02.2026) ###
------------------------------------------------------
212.129.56.80:27959 # gg.illwieckz.net (FR)
178.24.71.206:27962 # The SG Rezort (GER)
92.101.127.48:27960 # Wild West DM
161.97.89.117:27960 # Deanea`s SG Server (GER)
162.19.66.146:27970 # smoking-guns.org (BR)
162.19.66.146:27971 # smoking-guns.org (MX)
162.19.66.146:27974 # SweetWater (Test)
82.66.34.87:27970 # Sillingy Arena (FR)*
------------------------------------------------------
*Password required

Post it if you have more.
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.
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Regards & big THX to Prodigy
Slow :twisted:

PS: If anyone else is having problems with the ‘Monster Browser’ like I did, I've put together a small start script (Windows) for the servers I've collected. As soon as I have more servers, I'll add them to the file on GitHub. Don't forget to adjust your game path in the batch mode file. https://github.com/uac9999/sg-multiplay ... er-v6-.bat .
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Re: Master Server Issues & Direct Connect IPs#2

Postby TheDoctor » Fri Feb 27, 2026 8:44 pm

Hi, about the master-server: did you try to contact Tequila?
Good Bye Baller Bude
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Re: Master Server Issues & Direct Connect IPs#2

Postby Slowly John » Fri Feb 27, 2026 9:37 pm

No, not yet, but I'll definitely do that.

Greetings, Slow :twisted:
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Re: Master Server Issues & Direct Connect IPs#2

Postby Slowly John » Thu Mar 12, 2026 11:14 am

Hello everyone,

Last week everything was working perfectly on "Wild West DM - 92.101.127.48:27960" ... today I received a flash message from the server – after a brief broken fimmering Pictures of the Santa Fe Express.. but from the outside and deep in the desert – saying that one of the pk3 files is invalid? I tested everything on my side... everything is fine... so it must be a server problem. Just a thought ...has anyone on Server been fooling around? :lol:

Is everything slowly coming to an end here? Neverless.. from deep in the desert, there was a last brief but interesting glimpse of the express train. :)

Cheerful regards
Slow :twisted:
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Re: Master Server Issues & Direct Connect IPs#2

Postby TheDoctor » Sat Mar 21, 2026 1:33 pm

This indicates a mismatch between the map (or additional resources) used by the server versus your client. You could try to set \cl_allowDownload 1 (if the server is correctly configured and provides a download source). Alternatively, you could identify the download folder of SG, where maps an pk3 files are downloaded. Maybe there is a naming conflict between a file you did download earlier and the one the server uses.
Good Bye Baller Bude
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Re: Master Server Issues & Direct Connect IPs#2

Postby Slowly John » Sat Mar 21, 2026 6:04 pm

Thanks, I’d given up, but then – a few days later – I tried the server again… and it’s working and loading properly again.

Regards,
Slow :twisted:
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