Moderators: Joe Kari, Pardner, TheDoctor, Breli
ReD NeCKersoN wrote:We have 5 mappers available to us.
Wouhou !It no longer makes sense to continue doing that imo, especially for this project where we'll have 5 or 6 mappers working towards a common goal. (I've seen the light Joe.) Unless anyone objects, just add any new shaders to your own file. For instance, mine will be called reds.shader
ReD NeCKersoN wrote:Unless anyone objects, just add any new shaders to your own file. For instance, mine will be called reds.shader
ReD NeCKersoN wrote:On the other hand, I think it does make sense to create a single sg_sounds1.pk3 & sg_textures1.pk3 for this if any new such data is created. But that's just my opinion.
ReD NeCKersoN wrote:As for worldspawn, we should discuss that NOW rather than later.
ReD NeCKersoN wrote:du_shootout, du_quickdraw, du_reaper
Breli wrote:how about du_smokinguns or so? It is a real Smokin' Guns map after all
Do we have any timeline? Hopefully not too soon, right?
-light -fast -patchshadows -samples 2 -super 2 -bounce 2 -dirty