


br_durango: Player can get stuck in between rock wall and bank roof. Missing texture between building and cliff wall. Fountain is lop-sided



br_elpaso: clipping issue on one of the buildings.


br_farm: Z-fighting under bush in the town center by defender's spawn.

br_santacruz: Z-fighting on roofs and by church. Main bank safe is to small for players to get money. Z-fighting on walkway from robber spawn to long hallway.




dm_canyon: miss-aligned texture and a see-through spot on the back wall of the mortician. Z-fighting on handrail of saloon above outhouse.


dm_dry: Bad team spawn point causes players to spawn inside boxes.

dm_mine: Sparklies on cliff wall along roof top path.

dm_nonamecity/br_nonamecity: Z-fighting on the church steeple (both sides)


dm_steamboat: Players can be pushed into the wall by the trap door. Thanks Sucalakafufu for the video:
du_showdown: new boxes and spawn points have conflicts such as boxes in front of play, thus defeating the purpose of DU mode.

du_highnoon: levitating water in fountain.


br_cobber: Player clipping needed by robber spawn.
http://www.xfire.com/videos/25612f