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wq3 & SG

Postby James West » Sat Mar 17, 2012 5:26 am

Hi Yall

i was just wondering, what is the difference between western quake 3 and smokin guns?

thx :D
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Re: wq3 & SG

Postby dansh » Sat Mar 17, 2012 8:09 am

Western Quake 3 - is a modification, which depends on the Quake 3 Arena. That is, start by:

Code: Select all
quake3 +set fs_game westernq3

Without Quake 3 Arena, you can not play in Western Q3.

Smokin' Guns - No need to install Quake 3, just as in games Open Arena, Urban Terror and etc.

Use different engines:
WQ3 - quake3
SG - ioquake3 (used with version 1.1b).
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Re: wq3 & SG

Postby Pardner » Sat Mar 17, 2012 2:32 pm

Western Quake 3 is where Smokin' Guns started. WQ3 was created by Iron Claw Interactive (if you search the username Spoon you will see their logo). Like dansh said, WQ3 is a mod for Quake 3 and required Quake 3 to be install in order to play.

Smokin Gun's Production picked up the mod, supported it for a few years, then released a stand alone version (SG1.0) using the Quake 3 engine. SG1.1 is using the IoQ3 engine (still Quake3, but supported by the good folks at IoQ3).

For more information, take a look at the manual that comes with Smokin Guns (C:/Program Files/Smokin' Guns/manual/index.html)
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Re: wq3 & SG

Postby torhu » Sat Mar 17, 2012 7:29 pm

Well, I felt like digging through some history :D

SG history on Wikipedia

Some important announcements:

And as a bonus, ReD's great interview with Spoon and Fakey from the original WQ3 team, Iron Claw Interactive.
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