Lucky worshipper, thou have been heard...
In SVN r639, you can:
- /callvote mute <player name>
- /callvote unmute <player name>
(unlike /mute and /unmute, it use the player name, not the client's ID - but it is converted in ID internally, so renaming wont allow one to escape)
- /callvote clientkick <client ID> is now deprecated, use /callvote kicknum <client ID> [reason] instead
- cvar g_maxVote: maximum number of vote someone could call (vote counter is reset on next map)
Also:
- cvar g_voteMinLevelTime replace g_allowVoteLevelTime (more explicit name)
- cvar g_voteDelay replace g_allowVoteDelay (more explicit/better/shorter name)
And lastly, but very interesting feature:
- A muted player cannot call a vote
Now I have to go, I have a week-end to enjoy
See ya monday folks!