Moderators: Joe Kari, Pardner, TheDoctor, Breli
I was able to get the bots running around by recompiling the .aas file from your .bsp:MsH wrote:Yeah, they don't. I'll try fix it when I have time for it.
bspc -aasopt -forcesidesvisible -optimize -bsp2aas dm_Deadwood.bsp
Sad 

RB_CheckOverflow: verts > MAX [1282 > 1000]
And I decided to make some easy-access stuff for the rooftop gameplay...

Tequila wrote:About someone else compiling the files, would you publish your sources and give details on how you are trying to compile them yourself ?


Tequila wrote:Anyone to help MsH for the compilation ?
MsH wrote:However when I run the map the game crashes with the errorRB_CheckOverflow: verts > MAX [1282 > 1000]

TheDoctor wrote:I've noticed, that the barrels still missing their bodies. Only the top and bottom faces are visible. Maybe you need to redo their model.

TheDoctor wrote: Also, it needs to be seen, whether money on roofs is a good idea. Usually, you place money, where people would not go otherwise. Think twice before rewarding camping.