 To fix this all I did was open the original texture in a photo editor and save a copy with the correct _phong name. DON'T PUT WORDS ON THE TEXTURE!
  To fix this all I did was open the original texture in a photo editor and save a copy with the correct _phong name. DON'T PUT WORDS ON THE TEXTURE!  
 To fix this all I did was open the original texture in a photo editor and save a copy with the correct _phong name. DON'T PUT WORDS ON THE TEXTURE!
  To fix this all I did was open the original texture in a photo editor and save a copy with the correct _phong name. DON'T PUT WORDS ON THE TEXTURE!  








L3th4l wrote:The only problem I have with his version is the water not working right on every other compile. With the original it works every time.. Might be something I have to change in the shader, i'm still looking into it.. Other than that, it's perfect






L3th4l wrote:The only thing that I have noticed is when you first create the water brushes they all work, any compile after that half of them break..

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