Now that the patch is out and Red & L3th4l already gave a sneak preview of their new maps, I figured that I might also give an update on the map I am currently working on.
As you can see from the screens, the map is far from finished but already contains several structures and quite a lot of brushwork. I guess it will turn
out to be quite complex (concerning the amount of brushes). It is already as large as the larger stock maps and I haven't even started with eye-candy and "small stuff" yet ... The setting: a couple of buildings (a fishing hut for Red

I am trying hard to avoid the mistakes I made in NightFort. The design is much more "hint-friendly" and I am doing my best to give the map a more "western-style" look. I am still struggeling with good textures and custom shaders. It is very likely that the final map will have different textures than it has now. Additionally, I am trying to use the functionalities of our new map-compiler (like phong shading and terrain blending) but I am not sure yet, whether I'll have time (and skill








Well, so much for the new map!
Cheers
Breli