After re-reading this thread, he looks to be pretty confused about the installation OR how to configure ASE properly OR both. Does anyone think this is just confusion on his part? I mean, nobody else has seen this error right?  
  After re-reading this thread, he looks to be pretty confused about the installation OR how to configure ASE properly OR both. Does anyone think this is just confusion on his part? I mean, nobody else has seen this error right?  
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rev_blueduck wrote:i also see i have an avatar now ty to whoever hooked me up
i have a blue duck i use in wild west but here i cant get it to load
rev_blueduck wrote:red helped me out
  Sig11 beat me to streamlining the install package, which was very fast and greatly appreciated.  
  Glad you're all hooked up now. Looking forward to swapping lead with ya soon. I'll try to watch the servers, but Lethal & I are working to provide us with an updated version of our maps. You should help us test them & the standalone this weekend.
ReD NeCKersoN wrote:I've also noticed strange noise when spectating someone with lit dyno or swimming underwater. (Lake testing.) I think I was in 3rd person or free spec mode at the time. It's like a rapid ticking sound if I remember.
torhu wrote:ReD NeCKersoN wrote:I've also noticed strange noise when spectating someone with lit dyno or swimming underwater. (Lake testing.) I think I was in 3rd person or free spec mode at the time. It's like a rapid ticking sound if I remember.
Would be interesting to know if this happens in b21 too, or only in b21 testpatch 01. I fixed a bug related to dynamite burning under water, so maybe I broke something. With the test patch, you should not be able to light the dynamite or molotov under water. Last time I checked, matches don't work under water. But unlike in b21, the dynamite will actually explode even when thrown into the water.
Caffeine wrote:sig11 wrote:About your random crashes: Maybe I really should install ioq3 and see for myself.
Sounds good.