Another sound problem I found.
Buy dynamites and drop all of them.
This way, the player will have no weapon in hands.
Then, try to fire and you will hear a "no ammo" sound.
Weird, huh ?
I have two solutions to correct that, and that depends of your feedbacks.
1) An autoswitch weapon just like when dropping all of your molotov
2) No autoswitch but no "no ammo" sound
If anybody see another solution, feel free to suggest